Module:Item: Difference between revisions

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>NekoPillow
No edit summary
>HashJona
m fix typo
 
(26 intermediate revisions by 3 users not shown)
Line 52: Line 52:
     return getSprite("ItemSprites.png",pos,32,false,class)
     return getSprite("ItemSprites.png",pos,32,false,class)
end
end
local function getItemDescription(name, data)
data = data or getItemData(name)
local chat = require('Module:Chat')
    local descpage = math.floor(data[1]/4096)+1
    local desc = mw.loadData('Module:Item/Desc'..descpage)
    return chat.parse(desc[name])
end
local function getItemSpriteByName(name, data)
local function getItemSpriteByName(name, data)
     local class = {}
     local class = {}
Line 69: Line 78:


function item.Type(frame)
function item.Type(frame)
local name = frame.args[1] or ''
local name = frame.args[1] or ""
if name == '' then
if name == "" then
return ''
return ""
end
end
Line 95: Line 104:
function item.Sprite(frame)
function item.Sprite(frame)
     return getItemSpriteByName(frame.args[1])
     return getItemSpriteByName(frame.args[1])
end
function item.Description(frame)
local name = frame.args[1] or mw.title.getCurrentTitle().text
return getItemDescription(name);
end
end


Line 137: Line 151:


function item.Infobox(frame)  
function item.Infobox(frame)  
     local name = frame.args["name"] or mw.title.getCurrentTitle().text
     local name = mw.text.trim(frame.args["name"] or "")
    if(name == "") then name = mw.title.getCurrentTitle().text end
    local event = frame.args["event"] or ""
     local d = getItemData(name)
     local d = getItemData(name)
     local seed = d[2] == 19
     local seed = d[2] == 19
Line 171: Line 187:
     table.insert(s,"</b></h3><span></span></div>")
     table.insert(s,"</b></h3><span></span></div>")
     --------------------
     --------------------
     table.insert(s,"<div class='card-text'>")
     table.insert(s,"<div class='card-text colorable'>")
     if(d[2]==64) then table.insert(s,"This is a 1 lb. "..name..". ") end
     if(d[2]==64) then table.insert(s,"This is a 1 lb. "..name..". ") end
--    if((frame.args[1] or ""):len()>0) then
--    if((frame.args[1] or ""):len()>0) then
--        table.insert(s,frame.args[1])
--        table.insert(s,frame.args[1])
--    else
--    else
    local descpage = math.floor(d[1]/4096)+1
     table.insert(s,getItemDescription(name,d))
    local desc = require('Module:Item/Desc'..descpage)
     table.insert(s,desc[name])
--    end
--    end
     table.insert(s,"</div>")
     table.insert(s,"</div>")
Line 193: Line 207:
        table.insert(l,"This item can be placed in two directions, depending on the direction you're facing.") end
        table.insert(l,"This item can be placed in two directions, depending on the direction you're facing.") end
    if((d[4]/16384)%2>=1) then
    if((d[4]/16384)%2>=1) then
        if(name=="Shark Tooth") then table.insert(l,"This item can only be created during [[SummerFest]]!")
    if(event ~= "") then
        elseif(name=="Eternal Rose" or name=="Heart Wallpaper") then table.insert(l,"This item can only be [[Guide:Splicing|spliced]] during [[Valentine's Week]].")
    if(event:lower()=="mortal man") then table.insert(l,"This item can't be spliced by mortal man.")
      elseif(name=="Cactus Pot Block") then table.insert(l,"This item can only be [[Guide:Splicing|spliced]] during [[Cinco De Mayo Week]].")
    else table.insert(l,"This item can only be created during " .. event .. ".")
        elseif(name=="Backwards Ballcap" or name=="Hand Chair" or name=="Gummy Bear Block - Red" or name=="Gummy Bear Block - Green" or name=="Gummy Bear Block - Yellow" or name=="Unicorn Wallpaper" or name=="Candy Jar" or name=="Balloon Arch") then table.insert(l,"This item can only be [[Guide:Splicing|spliced]] during the [[Grow4Good Week]]!")
    end
        elseif(name=="Grow-Cola Block") then table.insert(l,"This item can only be [[Guide:Splicing|spliced]] during [[Thanksgiving Week]].")
        else table.insert(l,"This item can only be created during its release event.") end
        elseif(name=="Fortune Cookie" or name=="Lucky Token" or name=="Year of the Pig Lucky Token" or name=="Lucky Fortune Cookie" or name=="Year of the Rat Lucky Token" or name=="Year of the Ox Lucky Token" or name=="Year of the Rabbit Lucky Token" or name=="Cottage Doorway" or name=="Golden Leprechaun Hat" or name=="Golden Leprechaun Suit" or name=="Bouncy Castle Block" or name=="Rumah Adat Asmat" or name=="Year of the Dragon Lucky Token" or name=="Dancing Zombie" or name=="Ladybug Trampoline") then table.insert(l,"This item can't be spliced by mortal man.")
        elseif(name=="Lollipop Garden" or name=="Pysanka Block" or name=="Pile of Pancakes") then table.insert(l,"This item can only be spliced during Easter event.")
        else table.insert(l,"This item can only be created during [[WinterFest]]!") end
    end
    end
    if((d[4]/4)%2>=1) then
    if((d[4]/4)%2>=1) then
Line 238: Line 249:
    if(d[2]==107 and name:find("^Ancestral") ~= nil) then
    if(d[2]==107 and name:find("^Ancestral") ~= nil) then
        table.insert(l,"This item can be upgraded.") end
        table.insert(l,"This item can be upgraded.") end
    if(name=="Party Projector") then
    if(name=="Party Projector" or name=="Snow Machine") then
        table.insert(l,"This item can't be destroyed - smashing it will always yield a new one.") end
        table.insert(l,"This item can't be destroyed - smashing it will always yield a new one.") end
end
end

Latest revision as of 14:23, 20 December 2025

Documentation for this module may be created at Module:Item/doc

local item = {}

local function in_array(h,a) 
    for k,v in ipairs(a) do if v == h then return true end end return false
end
local function addCategory(t,n) 
   table.insert(t,"[".."[Category:"..n.."]]") 
end


local function getItemData(hash)
    local a = mw.loadData('Module:Item/Data')
    return a[hash] or {-1, -1}
end

local function getItemType(name,id)
    local a = mw.loadData('Module:Item/Type')
    return (a[name] or {})[id] or {}
end


local function getSprite(file, pos, tsize, rowlen, class)
    tsize = tsize or 32
    rowlen = rowlen or 128
    class = class or {}
    
    table.insert(class,"growsprite")
    
    return "<span class='"..table.concat(class," ").."'>"..mw.getCurrentFrame():preprocess("{{filepath:"..file.."}}"):gsub("?cb=(.*)$","/window-crop/width/"..tsize.."/x-offset/"..(pos%rowlen)*tsize.."/y-offset/"..math.floor(pos/rowlen)*tsize.."/window-width/"..tsize.."/window-height/"..tsize.."?format=webp&fill=cb-%1").."</span>[".."[Category:AutoPurge]]"
end

local function getSpriteOffset(pos, tsize, rowlen)
    tsize = tsize or 32
    rowlen = rowlen or 128

    return "-"..(pos%rowlen)*tsize.."px -"..math.floor(pos/rowlen)*tsize.."px"
end

local function getSeedSprite(data) 
    local class = {"seed"}
    local pos = math.floor(data[1]/2)
    return getSprite("SeedSprites.png",pos,16,false,class)
end
local function getTreeSprite(data) 
    local pos = math.floor(data[1]/2)
    return getSprite("TreeSprites.png",pos,32)
end
local function getItemSprite(data) 
    local class = {}
    local pos = math.floor(data[1]/2)
    if(data[6] == 25) then table.insert(class,"shifty") end
    return getSprite("ItemSprites.png",pos,32,false,class)
end

local function getItemDescription(name, data)
	data = data or getItemData(name)
	local chat = require('Module:Chat')
    local descpage = math.floor(data[1]/4096)+1
    local desc = mw.loadData('Module:Item/Desc'..descpage)
    return chat.parse(desc[name])
end

local function getItemSpriteByName(name, data)
    local class = {}
    data = data or getItemData(name)
    if(data[2] == -1) then
        local treeTest_name = name:gsub("%sTree$","")
        if(treeTest_name ~= name) then 
            local data2 = getItemData(treeTest_name)
            if(data2[2] > -1) then return getTreeSprite(data2) end
        end
    end
        

    if(data[2] == 19 and not in_array(name,{"Magic Egg","Mutated Seed"})) then return getSeedSprite(data) end
    return getItemSprite(data)
end

function item.Type(frame)
	local name = frame.args[1] or ""
	if name == "" then
		return ""
	end
	
    local d = getItemData(name)
    local seed = d[2] == 19
  
    local result = {}
	if(seed ~= true) then
	    local ca = getItemType("category",d[2])
	    if(d[2]==20) then ca = getItemType("clothingType",d[8]) end
	    if(not ca[1]) then table.insert(result," <i class='warning'>Unknown ("..d[2]..")</i>")
	    else
	    	table.insert(result, ca[1])
	        if(ca[4] ~= false and ca[4] ~= 'Foreground') then table.insert(result, " "..ca[4])
	        end
	    end
	end
	
	return table.concat(result)
end


function item.Sprite(frame)
    return getItemSpriteByName(frame.args[1])
end

function item.Description(frame)
	 local name = frame.args[1] or mw.title.getCurrentTitle().text
	 return getItemDescription(name);
end

function item.SpriteOffset(frame)
    local tsize = frame.args[2] or 32
    local data = getItemData(frame.args[1])
    local pos = math.floor(data[1]/2)
    return getSpriteOffset(pos,tsize,false)
end

function item.SpritePos(frame)
    return getSprite(frame.args[1],frame.args[2],frame.args[3],frame.args[4])
end

function item.ItemLink(frame)
    local name = frame.args[1] or ""
    dname = name
    if(name == "Card Block Seed") then
        name = "Card Block - Spade Seed"
    end
    if(name == "Tangram Block Seed") then
        name = "Tangram Block A Seed"
        
    end
    local d = getItemData(name)
    local s = getItemSpriteByName(name, d)
    if(d[2] == -1) then
        local tname = name:gsub("%sTree$","")
        if(getItemData(tname)[2] ~= -1) then
            return s.." [["..tname.."|"..name.."]]"
        end
        return s.."<s>[["..name.."]]</s>"
    end
    if(d[2] == 19) then
        local iname = name:gsub("%sSeed$","")
        if(d[3] ~= iname) then return s.." [["..name.."]]" end
        return s.." [["..iname.."|"..dname.."]]"
    else
        return s.." [["..name.."]]"
    end
end

function item.Infobox(frame) 
    local name = mw.text.trim(frame.args["name"] or "")
    if(name == "") then name = mw.title.getCurrentTitle().text end
    local event = frame.args["event"] or ""
    local d = getItemData(name)
    local seed = d[2] == 19
    local ca = false
    if(seed) then
    	d = getItemData(d[3])
    end
    
    local s = {}
    
    if(d[2] == -1) then
        table.insert(s,"<div><b style='color: #F00'>Unknown Item - "..name.."</b></div>")
        if(mw.title.getCurrentTitle().nsText=="") then 
            addCategory(s,"Invalid Item")
        end
        return table.concat(s)
    end
    
    local c = {}
    addCategory(c,"Item")

    table.insert(s,"__NOTOC__<div class='gtw-card item-card'>")
    table.insert(s,"<div class='card-header'><h3>")
    if(seed) then
    	table.insert(s,getSeedSprite(d))
    else
	    table.insert(s,getItemSprite(d))
    end
    table.insert(s,"&nbsp;<b>"..name)
    if(d[3]<999) then
        table.insert(s,"&nbsp;<small>(Rarity: "..d[3]..")</small>")
    end
    table.insert(s,"</b></h3><span></span></div>")
    --------------------
    table.insert(s,"<div class='card-text colorable'>")
    if(d[2]==64) then table.insert(s,"This is a 1 lb. "..name..". ") end
--    if((frame.args[1] or ""):len()>0) then
--        table.insert(s,frame.args[1])
--    else
    table.insert(s,getItemDescription(name,d))
--    end
    table.insert(s,"</div>")
    --------------------
    table.insert(s,"<b class='card-title'>Properties</b>")
    table.insert(s,"<div class='card-text'>")
    
    local l = {}
    if(seed) then
    	if((d[4]/4)%2>=1) then
	        table.insert(l,"This item never drops any [[seed]]s.") end
    else
	    if((d[4]/1)%2>=1) then
	        table.insert(l,"This item can be placed in two directions, depending on the direction you're facing.") end
	    if((d[4]/16384)%2>=1) then
	    	if(event ~= "") then
	    		if(event:lower()=="mortal man") then table.insert(l,"This item can't be spliced by mortal man.")  
	    		else table.insert(l,"This item can only be created during " .. event .. ".")
	    	end
	        else table.insert(l,"This item can only be created during its release event.") end
	    end
	    if((d[4]/4)%2>=1) then
	        table.insert(l,"This item never drops any [[seed]]s.") end
	    if((d[4]/2)%2>=1) then
	        table.insert(l,"This item has special properties you can adjust with the [[Wrench]].") end
	    if((d[4]/32)%2>=1) then
	        if(d[2]==20) then 
	        	table.insert(l,"This item can kill zombies during a Pandemic!")
	        	addCategory(s,"Zombie Weapon Mod Items")
	        else table.insert(l,"This item can't be used on yourself.") end
	    end
	    if((d[4]/128)%2>=1) then
	        table.insert(l,"This item can only be used in World-Locked worlds.") end
	    if((d[4]/512)%2>=1) then
	        table.insert(l,"This item can't be destroyed - smashing it will return it to your backpack if you have room!") 
	    end
	    if((d[4]/2048)%2>=1) then
	        table.insert(l,"A tree of this type can bear surprising fruit!") 
	        addCategory(s,"Surprising Fruit Items")
	        end
	    if((d[4]/4096)%2>=1) then
	        table.insert(l,"This item is PUBLIC: Even if it's locked, anyone can smash it.") 
	        addCategory(s,"Public Items") end
	    if((d[4]/32768)%2>=1) then
	        table.insert(l,"This item cannot be [[dropping|dropped]] or [[trading|traded]].")
	        addCategory(s,"Untradeable")  end
	    if((d[14]/262144)%2>=1) then
	        table.insert(l,"This item can be [[:Category:Transmutable|transmuted]].")
	        addCategory(s,"Transmutable") end
	    if(d[2]==3) then
	        table.insert(l,"A lock makes it so only you (and designated friends) can edit an area.") end
	    if(d[2]==37 or d[2]==114) then
	        table.insert(l,"This item has no use... by itself.") end
	    if(d[2]==64) then
	        table.insert(l,"This is a fish. It can only be placed in a [[Fish Tank]]. You can't divide fish into pieces.") end
	    if(d[2]==107 and name:find("^Ancestral") ~= nil) then
	        table.insert(l,"This item can be upgraded.") end
	    if(name=="Party Projector" or name=="Snow Machine") then
	        table.insert(l,"This item can't be destroyed - smashing it will always yield a new one.") end
	end
    
    if(#l==0) then table.insert(s,"None")
    else table.insert(s,table.concat(l,"<br>")) end
    table.insert(s,"</div>")
    --------------------
    table.insert(s,"<b class='card-title'>Data</b>")
    table.insert(s,"<table class='card-field'>")
    
    if(seed ~= true) then
	    table.insert(s,"<tr><th>Type</th><td>")
	    ca = getItemType("category",d[2])
	    if(d[2]==20) then ca = getItemType("clothingType",d[8]) end
	    if(not ca[1]) then table.insert(s,getItemSpriteByName("Blank").." <i class='warning'>Unknown ("..d[2]..")</i>")
	    else
	        table.insert(s,getItemSpriteByName(ca[3]).." "..ca[1])
	        if(ca[4] ~= false) then table.insert(s,"<small> - "..ca[4].."</small>") end
	        if(#ca[2] > 0) then table.insert(s,"<br><small class='desc'>"..ca[2].."</small>") end
	    end
	end
    
    table.insert(s,"</td></tr><tr><th>Chi</th><td>")
    local chi_uc = mw.getContentLanguage():ucfirst((frame.args[2] or ""):lower())
    if(chi_uc == "None" or in_array(d[2],{20,107})) then
        table.insert(s,"None")
    elseif(in_array(chi_uc,{"Fire","Water","Earth","Wind"})) then
        table.insert(s,getItemSpriteByName("Element - "..chi_uc).." "..chi_uc)
        addCategory(c,"Chi - "..chi_uc)
    else
        table.insert(s,"<i class='warning'>Unknown</i>")
        addCategory(c,"Missing Chi")
    end
	
	if(seed ~= true) then
	    table.insert(s,"</td></tr><tr><th>Texture Type</th><td>")
	    local tt = getItemType("textureType",d[5])
	    table.insert(s,getSprite("TextureTypeSprite.png", d[5], 32, 8).." "..(tt[1] or "<i class='warning'>Unknown</i>"))
	 
	    table.insert(s,"</td></tr><tr><th>Collision Type</th><td>")
	    local ct = getItemType("collisionType",d[7])
	    table.insert(s,getSprite("CollisionTypeSprite.png", d[7], 32, 8).." "..(ct[1] or "<i class='warning'>Unknown</i>"))
	    
	    table.insert(s,"</td></tr><tr><th>Hardness</th><td>"..getItemSpriteByName("Fist").." ")
	    table.insert(s,math.ceil(d[9]/6).." Hits<br>"..getItemSpriteByName("Pickaxe").." ")
	    table.insert(s,math.ceil(d[9]/8).." Hits<br><small>Restores after <b>"..d[10].."s</b>")
	    table.insert(s," of inactivity.</small></td></tr>")
	end
    
    table.insert(s,"<tr><th>Seed Color</th><td class='seedColor'>"..getSeedSprite(d).." <div>")
    table.insert(s,"<span style='background:"..d[11].."'></span> "..d[11].."<br>")
    table.insert(s,"<span style='background:"..d[12].."'></span> "..d[12].."</div></td></tr>")
    
    table.insert(s,"<tr><th>Grow Time</th><td>"..getTreeSprite(d).." ")
    if(d[13]>=604800) then table.insert(s,math.floor(d[13]/604800).."w ") end
    if(d[13]>=86400) then table.insert(s,math.floor(d[13]%604800/86400).."d ") end
    if(d[13]>=3600) then table.insert(s,math.floor(d[13]%86400/3600).."h ") end
    if(d[13]>=60) then table.insert(s,math.floor(d[13]%3600/60).."m ") end
    table.insert(s,(d[13]%60).."s</td></tr>")
    
    table.insert(s,"<tr><th>Default Gems Drop</th><td>"..getItemSpriteByName("Gems").." ")
    if(d[3]==999) then table.insert(s,"N/A".."</td></tr>")
    else
        if((d[14]/131072)%2>=1) then table.insert(s,"0</td></tr>")
        elseif(d[3]>30) then table.insert(s,"0 - "..math.floor(d[3]/4+1).."</td></tr>")
        elseif(d[3]>=8) then table.insert(s,"0 - "..math.floor(math.floor(d[3]/4)*0.75+1).."</td></tr>")
        else table.insert(s,"0 - 1</td></tr>") end
    end
    
    table.insert(s,"</table>")
    
    if(seed ~= true and (ca[4] =="Foreground" or ca[4] =="Background")) then
        table.insert(s,"<b class='card-title nomobile'>Paint Preview</b>")
        table.insert(s,"<div class='card-text paint-preview nomobile'>")
        table.insert(s,"<div class='paint'>"..getItemSprite(d).."<i>None</i></div>")
        table.insert(s,"<div class='paint red'>"..getItemSprite(d).."<i>"..getItemSpriteByName("Paint Bucket - Red").." Red</i></div>")
        table.insert(s,"<div class='paint yellow'>"..getItemSprite(d).."<i>"..getItemSpriteByName("Paint Bucket - Yellow").." Yellow</i></div>")
        table.insert(s,"<div class='paint green'>"..getItemSprite(d).."<i>"..getItemSpriteByName("Paint Bucket - Green").." Green</i></div>")
        table.insert(s,"<div class='paint aqua'>"..getItemSprite(d).."<i>"..getItemSpriteByName("Paint Bucket - Aqua").." Aqua</i></div>")
        table.insert(s,"<div class='paint blue'>"..getItemSprite(d).."<i>"..getItemSpriteByName("Paint Bucket - Blue").." Blue</i></div>")
        table.insert(s,"<div class='paint purple'>"..getItemSprite(d).."<i>"..getItemSpriteByName("Paint Bucket - Purple").." Purple</i></div>")
        table.insert(s,"<div class='paint charcoal'>"..getItemSprite(d).."<i>"..getItemSpriteByName("Paint Bucket - Charcoal").." Charcoal</i></div>")
        table.insert(s,"</div>")
    end
    
    --table.insert(s,mw.getCurrentFrame():preprocess("<div class='footer'>Incorrect Texture? Press [{{fullurl:{{FULLPAGENAME}}|action=purge}} here] to reload it.</div>"))
    table.insert(s,"</div>")
 
 
    ----- [Handle Category] -----
    if(seed) then
    	addCategory(c,"Seed")
    else
	    if(d[2]==2) then 
	        addCategory(c,"Doors")
	    elseif(d[2]==3) then 
	        addCategory(c,"Locks")
	    elseif(d[2]==5) then 
	        addCategory(c,"Treasure Blocks")
	    elseif(d[2]==6) then 
	        addCategory(c,"Deadly Blocks")
	    elseif(d[2]==7) then 
	        addCategory(c,"Trampoline Blocks")
	    elseif(d[2]==8) then 
	        addCategory(c,"Consumables")
	    elseif(d[2]==9 or d[2]==104 or d[2]==105 or d[2]==106) then 
	        addCategory(c,"Entrances")
	    elseif(d[2]==10) then 
	        addCategory(c,"Signs")
	    elseif(d[2]==11) then 
	        addCategory(c,"SFX Foreground Blocks")
	    elseif(d[2]==12) then 
	        addCategory(c,"Toggleable Animated Foreground Blocks")
	    elseif(d[2]==14) then 
	        addCategory(c,"Platforms")
	    elseif(d[2]==16) then 
	        addCategory(c,"Pain Blocks (Lava)")
	    elseif(d[2]==20) then 
	        addCategory(c,"Clothes")
	        addCategory(c,getItemType("clothingType",d[8])[1].." (Clothes)")
	    elseif(d[2]==21) then 
	        addCategory(c,"Animated Foreground Blocks")
	    elseif(d[2]==22) then 
	        addCategory(c,"SFX Background Blocks")
	    elseif(d[2]==23) then 
	        addCategory(c,"Toggleable Background Blocks")
	    elseif(d[2]==24) then 
	        addCategory(c,"Bouncy Blocks")
	    elseif(d[2]==25) then 
	        addCategory(c,"Pain Blocks (Spike)")
	    elseif(d[2]==26) then 
	        addCategory(c,"Portals")
	    elseif(d[2]==27) then 
	        addCategory(c,"Checkpoints")
	    elseif(d[2]==28) then 
	        addCategory(c,"Sheet Music")
	    elseif(d[2]==29) then 
	        addCategory(c,"Slippery Blocks")
	    elseif(d[2]==31) then 
	        addCategory(c,"Toggleable Blocks")
	    elseif(d[2]==32) then 
	        addCategory(c,"Chests")
	    elseif(d[2]==33) then 
	        addCategory(c,"Mailboxes")
	    elseif(d[2]==34) then 
	        addCategory(c,"Bulletin Boards")
	    elseif(d[2]==35) then 
	        addCategory(c,"Event Mystery Blocks")
	    elseif(d[2]==36) then 
	        addCategory(c,"Random Blocks")
	    elseif(d[2]==37 or d[2]==129) then 
	        addCategory(c,"Components")
	    elseif(d[2]==38) then 
	        addCategory(c,"Providers")
	    elseif(d[2]==39) then 
	        addCategory(c,"Chemical Combiners")
	    elseif(d[2]==41 or d[2]==81 or d[2]==89) then 
	        addCategory(c,"Weather Machines")
	    elseif(d[2]==45) then 
	        addCategory(c,"Toggleable Deadly Blocks")
	    elseif(d[2]==47) then 
	        addCategory(c,"Donation Boxes")
	    elseif(d[2]==49) then 
	        addCategory(c,"Mannequins")
	    elseif(d[2]==50) then
	        addCategory(c,"Security Cameras")
	    elseif(d[2]==52) then 
	        addCategory(c,"Game Blocks")
	    elseif(d[2]==56) then 
	        addCategory(c,"Crystals")
	    elseif(d[2]==60) then 
	        addCategory(c,"Pushing Blocks")
	    elseif(d[2]==64) then 
	        addCategory(c,"Fishes")
	    elseif(d[2]==93) then
	    	addCategory(c,"Howlers")
	    elseif(d[2]==98) then 
	        addCategory(c,"Cooking Ovens")
	    elseif(d[2]==107) then 
	        addCategory(c,"Artifacts")
	    elseif(d[2]==108) then 
	        addCategory(c,"Jelly Blocks")
	    elseif(d[2]==113) then 
	        addCategory(c,"CyBlock Bots")
	    elseif(d[2]==114) then 
	        addCategory(c,"CyBlock Commands")
	    elseif(d[2]==115) then 
	        addCategory(c,"Lucky Tokens")
	    elseif(d[2]==120) then 
	        addCategory(c,"Startopia Starship Blocks")
	    elseif(d[2]==122) then 
	        addCategory(c,"Toggleable Multi-Framed Animated Foreground Blocks")
	    elseif(d[2]==123 or d[2]==124 or d[2]==125) then 
	        addCategory(c,"Autobreaking Blocks")
	    elseif(d[2]==128) then 
	        addCategory(c,"Puddle Blocks")
	    elseif(d[2]==136) then 
	        addCategory(c,"Pain Blocks (Acid)")
	    end
	    local isBlock = false
	    if(ca[4] =="Foreground") then
	        addCategory(c,"Foreground Blocks")
	        isBlock = true
	    end
	    if(ca[4] =="Background") then
	        addCategory(c,"Background Blocks")
	        isBlock = true
	    end
	    if(d[7]==0 and isBlock) then
	        addCategory(c,"Non-solid Blocks")
	    end
	    if(isBlock) then
	    	addCategory(c,"Blocks")
	    end
	    if(d[3]<999) then
	    	addCategory(c,"Rarity "..d[3])
	    end
	end
    if(mw.title.getCurrentTitle().nsText=="") then
        table.insert(s,table.concat(c))
    end
    return table.concat(s)
end

return item