Portcullis: Difference between revisions
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{{Item | |||
|id=60 | |||
|name=Portcullis | |||
|rarity=16 | |||
|editableType=2 | |||
|actionType=9 | |||
|dropChance=5 | |||
|clothingType=0 | |||
|ingredient1=Dungeon Door | |||
|ingredient2=Death Spike | |||
|growTime=1h 16m 16s | |||
|seedStyle=14/12/6/4 | |||
|seedColor=#bbbbbb | |||
|overlayColor=#e2e2e2 | |||
}} | |||
If you walk into it, it opens and it lets you through. To other players, it is just a wall unless you allow them to go through it (when locked) And the recipe is Dungeon Door + Death Spikes | If you walk into it, it opens and it lets you through. To other players, it is just a wall unless you allow them to go through it (when locked) And the recipe is Dungeon Door + Death Spikes | ||
Revision as of 08:22, 23 June 2013
Portcullis (Rarity: 16)
Lock out the ruffians with this medieval gateway.
PropertiesThis item has special properties you can adjust with the Wrench.
Data| Type | Entrance - Foreground |
|---|---|
| Chi | Unknown |
| Texture Type | Single |
| Collision Type | No Collision if accessed |
| Hardness | 10 Hits 8 Hits Restores after 5s of inactivity. |
| Seed Color | #BBBBBB #E2E2E2 |
| Grow Time | 1h 16m 16s |
| Default Gems Drop | 0 - 4 |
None
Red
Yellow
Green
Aqua
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Purple
Charcoal
If you walk into it, it opens and it lets you through. To other players, it is just a wall unless you allow them to go through it (when locked) And the recipe is Dungeon Door + Death Spikes