Sand: Difference between revisions
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The item data for Sand existed in the game files for a long time before the SummerFest event, dating all the way back to late February. | The item data for Sand existed in the game files for a long time before the SummerFest event, dating all the way back to late February. | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Solid Tiles]] | [[Category:Solid Tiles]] | ||
[[Category:SummerFest]] | [[Category:SummerFest]] | ||
Revision as of 16:14, 2 August 2013
Sand (Rarity: 1)
Is it a desert or a beach? You decide!
PropertiesNone
Data| Type | Foreground Block - Foreground |
|---|---|
| Chi | Unknown |
| Texture Type | 8 Directional |
| Collision Type | Full Collision |
| Hardness | 3 Hits 3 Hits Restores after 8s of inactivity. |
| Seed Color | #E6D15A #FFFFDD |
| Grow Time | 31s |
| Default Gems Drop | 0 - 1 |
None
Red
Yellow
Green
Aqua
Blue
Purple
Charcoal
Sand was released on June 21st, with the SummerFest event. It generates in beach worlds created by the Beach Blast device. The appearance of Sand is notably similar to that of Dirt tiles, only tinted golden and with a subtle grainy texture.
The item data for Sand existed in the game files for a long time before the SummerFest event, dating all the way back to late February.