Checkpoint: Difference between revisions
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>Bambam Bot m Removing Category Items (automatic) |
>NekoPillow No edit summary |
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{{ | {{ItemOld | ||
|Checkpoint|3 = If you die, you'll respawn at the last Checkpoint you touched!}} | |Checkpoint|3 = If you die, you'll respawn at the last Checkpoint you touched!}} | ||
{{RecipeSplice|Cloudstone Block|Bubble Wrap}}'''Checkpoint '''is a non-solid block which changes the respawn point of a passing player to itself. | {{RecipeSplice|Cloudstone Block|Bubble Wrap}}'''Checkpoint '''is a non-solid block which changes the respawn point of a passing player to itself. | ||
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*After going through a [[Race Start Flag]] and then through a [[Race End Flag]], all checkpoints will be reset and the player would respawn at the white door on death. The same goes with the [[Challenge Timer]] and /kick, /kickall command. | *After going through a [[Race Start Flag]] and then through a [[Race End Flag]], all checkpoints will be reset and the player would respawn at the white door on death. The same goes with the [[Challenge Timer]] and /kick, /kickall command. | ||
[[Category:Racing Action Pack]] | [[Category:Racing Action Pack]] | ||
[[Category:Non-solid Blocks]] | [[Category:Non-solid Blocks]] | ||
[[Category:Checkpoints]] | [[Category:Checkpoints]] | ||
Revision as of 04:15, 30 March 2019
| Splicing |
|---|
| The tree of this item can be made by mixing the following seeds: |
| Cloudstone Block Seed Bubble Wrap Seed |
Checkpoint is a non-solid block which changes the respawn point of a passing player to itself.
Trivia
- After going through a Race Start Flag and then through a Race End Flag, all checkpoints will be reset and the player would respawn at the white door on death. The same goes with the Challenge Timer and /kick, /kickall command.