Crimefighting Rules: Difference between revisions

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Here's the new item Crime Wave's RULE!
These are the rules for crimefighting, exactly what is stated in-game:


Select 5 [[Superpower Card]]s to begin the game. Each villain has their own hand of 5 cards (though unlike you, they may have multiple copies of the same card!). Learn what each villain uses, so you know the best cards to counter theirs! Each turn, you simply choose one of your cards to play. You'll have to read the INFO on the card items to know what each card does. You can't check it during the game! Cards can never be played twice in a row, so they will be disabled for 1 turn after use. Your card and your opponent's card take effect simultaneously. However, if you play the right type of card, you will cancel out your opponent's card! Remember this chart:


===English===
[[File:Crime_elements.jpg|thumb|center|300px]]
'''(1)''' Select 5 superpower Cards to begin the game. Each villain has their own hand of 5 cards (though unlike you, they may have multiple copies of the same card). Learn what each villain uses, so you know the best cards to counter theirs. ; )


'''(2)''' Each turn, you simply choose one of your cards to play. You will have to read the information on the card items to know what each card does. You can't check it during the game though. Cards will never be played twice in a row, so they will be disabled for 1 turn after using it. Your card and your opponent's card take effect simultaneously. 
It's like Rock, Paper, Scissors, but with a fourth item. A lemur perhaps. If you play a card, and your opponent plays a Lightning card, your card is the only one that has any effect this turn! if you play Lightning and your opponent plays , both cards take effect, because those two elements do not directly interact. So always try to play the element that will beat what your opponent plays. it'll be like they never even get a turn! The goal is to reduce your opponent's Life to zero. Do that, and you'll win a prize! But whether you win or lose, or even if you run away mid-fight, the 5 cards you played the game with will be used up. So go out, find some cards, and fight some crime!
 
However, if you play the right type of card, you might cancel out your opponent's card! Remember this chart: 
* It's like Rock, Paper, Scissors, but with a fourth item. A lemur perhaps. If you play a Muscle card, and your opponent plays a Lightning card, your card is the only one that has any effect this turn! 
* If you play Lightning and your opponent plays Fire, both cards take effect, because those two elements do not directly interact. So always try to play the element that will beat what your opponent plays. It will be like they never even get a turn! 
'''(3)''' The goal is to reduce your opponent's Life to ZERO. Do that, and you will win a prize! But whether you win or lose, or even if you run away mid-fight, the 5 cards you played the game with will be used up. So go out, find some cards, and fight some crime! 
[[File:Crime wave-0.png|thumb|113x113px]]
[[Category:Rules]]
[[Category:Rules]]

Revision as of 01:13, 8 October 2017

These are the rules for crimefighting, exactly what is stated in-game:

Select 5 Superpower Cards to begin the game. Each villain has their own hand of 5 cards (though unlike you, they may have multiple copies of the same card!). Learn what each villain uses, so you know the best cards to counter theirs! Each turn, you simply choose one of your cards to play. You'll have to read the INFO on the card items to know what each card does. You can't check it during the game! Cards can never be played twice in a row, so they will be disabled for 1 turn after use. Your card and your opponent's card take effect simultaneously. However, if you play the right type of card, you will cancel out your opponent's card! Remember this chart:

File:Crime elements.jpg

It's like Rock, Paper, Scissors, but with a fourth item. A lemur perhaps. If you play a card, and your opponent plays a Lightning card, your card is the only one that has any effect this turn! if you play Lightning and your opponent plays , both cards take effect, because those two elements do not directly interact. So always try to play the element that will beat what your opponent plays. it'll be like they never even get a turn! The goal is to reduce your opponent's Life to zero. Do that, and you'll win a prize! But whether you win or lose, or even if you run away mid-fight, the 5 cards you played the game with will be used up. So go out, find some cards, and fight some crime!