Haunted Pants: Difference between revisions
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>Awesome187 Removing Category Clothing (automatic) |
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{{desc|What's that eerie noise coming from in there? These pants must be haunted!}}This item is much like the [[Death Scarf]] except it is a legging and you will only be able to see the pet ghosts with the [[Spectral Goggles]]. It is obtainable from exploding a [[Spirit Storage Unit]]. The percentage needed is | {{desc|What's that eerie noise coming from in there? These pants must be haunted!}}This item is much like the [[Death Scarf]] except it is a legging and you will only be able to see the pet ghosts with the [[Spectral Goggles]]. It is obtainable from exploding a [[Spirit Storage Unit]]. The percentage needed is 215-240% that is about 60 [[Ghost-In-A-Jar]]s. | ||
{{RecipeSSU|60}} | {{RecipeSSU|60}} | ||
== In-Game Description == | == In-Game Description == | ||
Revision as of 16:34, 20 June 2017
Haunted Pants
What's that eerie noise coming from in there? These pants must be haunted!
PropertiesThis item never drops any seeds.
Data| Type | Pants - Clothes |
|---|---|
| Chi | None |
| Texture Type | Single |
| Collision Type | Full Collision |
| Hardness | 0 Hits 0 Hits Restores after 0s of inactivity. |
| Seed Color | #674C80 #292929 |
| Grow Time | 1h 0m 0s |
| Default Gems Drop | N/A |
| What's that eerie noise coming from in there? These pants must be haunted! |
This item is much like the Death Scarf except it is a legging and you will only be able to see the pet ghosts with the Spectral Goggles. It is obtainable from exploding a Spirit Storage Unit. The percentage needed is 215-240% that is about 60 Ghost-In-A-Jars.
| Spirit Storage Unit Reward |
|---|
| Store a Ghost-In-A-Jar (x60) in a Spirit Storage Unit, increasing its capacity by 300%. |
| May yield 1 item each. |
In-Game Description
This item can't be spliced.
This item never drops any seeds.
This can be trained as an Air Battle Pet.
Pet Battle Ability
| Pet Battles |
|---|
| Haunted Pants |
| Air Battle Pet |
| Ability |
| Phantom Pain: Inflicts phantasmal damage, which heals back over 10s. Inflict 30 Air damage. |
| Cooldown: 10 seconds. |