Haunted Pants: Difference between revisions

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{{Item|Haunted Pants|0|What's that eerie noise coming from in there? These pants must be haunted!}}
{{Item|Haunted Pants|0|What's that eerie noise coming from in there? These pants must be haunted!}}{{RecipeSSU|48}}[[Haunted Pants]] are pants which summons a pet ghost, which like normal [[Ghost]]s, can only be seen with [[Spectral Goggles]] or a [[Synthetic Oculum]].
{{RecipeSSU|48}}
This item is much like the [[Death's Scarf|Death Scarf]] except it is a leg item and you will only be able to see the pet ghosts with the [[Spectral Goggles]] or [[Synthetic Oculum]]. It is obtainable from exploding a [[Spirit Storage Unit]]. The percentage needed is 215-240% (about 43-48 [[Ghost-In-A-Jar]]s).
 
 
==Pet Battle Ability==
==Pet Battle Ability==
{{Pet|Haunted Pants|Air|Phantom Pain|Inflicts phantasmal damage, which heals back over 10s. Inflict 30 Air damage.|10}}
{{Pet|Haunted Pants|Air|Phantom Pain|Inflicts phantasmal damage, which heals back over 10s. Inflict 30 Air damage.|10}}
[[Category:Leash]]
[[Category:Pants]]
[[Category:Pants]]
[[Category:Items]]
[[Category:Items]]
[[Category:Clothes]]
[[Category:Clothes]]
[[Category:Leg Items]]
[[Category:Leg Items]]

Revision as of 09:23, 29 March 2018

 Haunted Pants

What's that eerie noise coming from in there? These pants must be haunted!
Properties
This item never drops any seeds.
Data
Type Pants - Clothes
ChiNone
Texture Type Single
Collision Type Full Collision
Hardness 0 Hits
0 Hits
Restores after 0s of inactivity.
Seed Color
#674C80
#292929
Grow Time 1h 0m 0s
Default Gems Drop N/A

id:Haunted Pants

Spirit Storage Unit Reward
Store a Ghost-In-A-Jar (x48) in a Spirit Storage Unit, increasing its capacity by 240%.
May yield 1 item each.

Haunted Pants are pants which summons a pet ghost, which like normal Ghosts, can only be seen with Spectral Goggles or a Synthetic Oculum.

Pet Battle Ability

Pet Battles
Haunted Pants
Air Battle Pet
Ability
Phantom Pain: Inflicts phantasmal damage, which heals back over 10s. Inflict 30 Air damage.
Cooldown: 10 seconds.