Adventure Checkpoint: Difference between revisions
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{{Item|If you die, you'll respawn at the last checkpoint you touched!|Water}} | {{Item|If you die, you'll respawn at the last checkpoint you touched!|Water}} | ||
{{RecipeSplice|Happy Joy Plaque|Checkpoint}} | {{RecipeSplice|Happy Joy Plaque|Checkpoint}} | ||
The '''Adventure Checkpoint''' is a splicable checkpoint that was added | The '''Adventure Checkpoint''' is a splicable checkpoint that was added as part of [[The Adventure Pack Strikes Back!]] update. | ||
==Function== | ==Function== | ||
Being a [[Checkpoint (block category)|checkpoint]] block, the Adventure Checkpoint acts as where the player respawns after dying. | |||
After going through a [[Race Start Flag]] and then through a [[Race End Flag]], all checkpoints will be reset and the player would respawn at the [[Main Door]] on death. The same goes with the [[Challenge Timer]] and /kick, /kickall command. | |||
[[Category:Splicable]] | |||
[[Category:The Adventure Pack Strikes Back!]] | [[Category:The Adventure Pack Strikes Back!]] | ||
Revision as of 01:03, 19 August 2020
Adventure Checkpoint (Rarity: 45)
If you die, you'll respawn at the last Checkpoint you touched!
PropertiesThis item can be placed in two directions, depending on the direction you're facing.
Data| Type | Checkpoint - Foreground |
|---|---|
| Chi | Water |
| Texture Type | Single |
| Collision Type | No Collision |
| Hardness | 7 Hits 6 Hits Restores after 4s of inactivity. |
| Seed Color | #B7776F #CBBA87 |
| Grow Time | 1d 1h 41m 15s |
| Default Gems Drop | 0 - 12 |
None
Red
Yellow
Green
Aqua
Blue
Purple
Charcoal
| Splicing |
|---|
| The tree of this item can be made by mixing the following seeds: |
| Happy Joy Plaque Seed Checkpoint Seed |
The Adventure Checkpoint is a splicable checkpoint that was added as part of The Adventure Pack Strikes Back! update.
Function
Being a checkpoint block, the Adventure Checkpoint acts as where the player respawns after dying.
After going through a Race Start Flag and then through a Race End Flag, all checkpoints will be reset and the player would respawn at the Main Door on death. The same goes with the Challenge Timer and /kick, /kickall command.