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| ==Function== | | ==Function== |
| An Audio Gear will play up to five notes simultaneously when the Sheet Music Marker reaches its position. Notes can be added by entering a series of music notes into the ''Notes'' text box after [[Wrench|wrenching]] the item. Each "music note" entered into the Audio Gear must consist of three parts: the instrument, the note, and the accidental, entered in that exact order.
| | {{FunctionAudio}} |
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| ===Instrument===
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| A list of playable instruments is shown below, along with each letter that represents the instruments.
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| {{TableHeader/Short|Code|Instrument}} | |
| |-
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| |<b>B</b>
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| |{{Sprite|Sheet Music: Bass Note}} [[Sheet Music: Bass Note|Bass]]
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| |-
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| |<b>D</b>
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| |{{Sprite|Sheet Music: Drums}} [[Sheet Music: Drums|Drums]]
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| |-
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| |<b>E</b>
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| |{{Sprite|Sheet Music: Electric Guitar}} [[Sheet Music: Electric Guitar|Electric Guitar]]
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| |-
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| |<b>F</b>
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| |{{Sprite|Sheet Music: Flute Note}} [[Sheet Music: Flute Note|Flute]]
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| |-
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| |<b>G</b>
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| |{{Sprite|Sheet Music: Spanish Guitar Note}} [[Sheet Music: Spanish Guitar Note|Guitar]]
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| |-
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| |<b>L</b>
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| |{{Sprite|Sheet Music: Lyre Note}} [[Sheet Music: Lyre Note|Lyre]]
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| |-
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| |<b>P</b>
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| |{{Sprite|Sheet Music: Piano Note}} [[Sheet Music: Piano Note|Piano]]
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| |-
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| |<b>S</b>
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| |{{Sprite|Sheet Music: Sax Note}} [[Sheet Music: Sax Note|Sax]]
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| |-
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| |<b>T</b>
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| |{{Sprite|Sheet Music: Mexican Trumpet}} [[Sheet Music: Mexican Trumpet|Mexican Trumpet]]
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| |-
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| |<b>V</b>
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| |{{Sprite|Sheet Music: Violin Note}} [[Sheet Music: Violin Note|Violin]]
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| {{TableFooter}}
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| ===Note===
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| The code for the musical note may range from any letter between '''A''' and '''G''', with lowercase glyphs signifying the lower octave and uppercase signifying the higher octave.
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| ===Accidental===
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| Letter notes are modified by accidentals, such as the sharp (♯), flat (♭), and natural (♮) signs. The sharp sign ♯ raises a note by a semitone or half-step, while a flat ♭ lowers it by the same amount.
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| {{TableHeader/Short|Code|Accidental}}
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| |-
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| |<b>#</b>
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| |Sharp (♯)
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| |-
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| |<b>-</b>
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| |Natural (♮)
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| |-
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| |<b>b</b>
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| |Flat (♭)
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| {{TableFooter}}
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| ===Volume Adjustment===
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| The volume of an Audio Gear can be adjusted from the ''Volume'' text box. However, the sound produced can only be toned down, owing to the fact that the maximum volume allowed is 100, the same as a regular sheet music.
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| ===Comparison to {{Sprite|Sheet Music: Piano Note}} [[Sheet Music (block category)|Sheet Music]]===
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| Properly utilized, an Audio Gear may be able to play notes which cannot normally be played by sheet music blocks, such as overlapping notes or notes blocked by [[Bedrock]]s. However, do note that sheets such as [[Sheet Music: Spooky]] and [[Sheet Music: Winterfest]] cannot be played by Audio Gear.
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| ===Comparison to {{ItemLink|Audio Rack}}===
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| Just like blocks such as [[Dirt]] and [[Sand]], an Audio Gear has a collision box that players cannot move through, making it a solid block. On the other hand, an Audio Rack can be passed through, similar to other non-solid blocks such as [[Grass]] and [[Daisy]].
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| [[Category:Audio Tiles]] | | [[Category:Audio Tiles]] |
| [[Category:Cinco De Mayo Week]] | | [[Category:Cinco De Mayo Week]] |
| [[Category:Splicable]] | | [[Category:Splicable]] |
Wanna get crazy with music? This solid block works like Sheet Music, but with your Wrench, you can adjust the volume and play up to 5 simultaneous notes.
PropertiesThis item has special properties you can adjust with the
Wrench.
This item can only be used in World-Locked worlds.
Data| Type | Audio Block - Foreground |
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| Chi | Wind |
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| Texture Type | Single |
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| Collision Type | Full Collision |
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| Hardness | 5 Hits 4 Hits Restores after 4s of inactivity. |
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| Seed Color | #393939 #E1D43D |
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| Grow Time | 1w 1d 11h 15m 0s |
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| Default Gems Drop | 0 - 23 |
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Paint PreviewNone
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id:Audio Gear
The Audio Gear is a splicable solid foreground block which was added as part of Cinco De Mayo Week 2017.
Function
An Audio Rack will play up to five notes simultaneously when the Sheet Music Marker reaches its position. Notes can be added by entering a series of music notes into the Notes text box after wrenching the item. Each "music note" entered into the Audio Rack must consist of three parts: the instrument, the note, and the accidental, entered in that exact order.
Instrument
A list of playable instruments is shown below, along with each letter that represents the instruments.
Note
The code for the musical note may range from any letter between A and G, with lowercase glyphs signifying the lower octave and uppercase signifying the higher octave.
Accidental
Letter notes are modified by accidentals, such as the sharp (♯), flat (♭), and natural (♮) signs. The sharp sign ♯ raises a note by a semitone or half-step, while a flat ♭ lowers it by the same amount.
Code
|
Accidental
|
| #
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Sharp (♯)
|
| -
|
Natural (♮)
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| b
|
Flat (♭)
|
Volume Adjustment
The volume of an Audio Rack can be adjusted from the Volume text box. However, the sound produced can only be toned down, owing to the fact that the maximum volume allowed is 100, the same as a regular sheet music.