Module:Item/Type: Difference between revisions
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>NekoPillow No edit summary |
>NekoPillow No edit summary |
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[2] = {"Door", "Transports player to specified destination when punched", "Door", "Foreground"}, | [2] = {"Door", "Transports player to specified destination when punched", "Door", "Foreground"}, | ||
[3] = {"Lock", "Protects tiles from editing by unauthorized players", "World Lock", "Foreground"}, | [3] = {"Lock", "Protects tiles from editing by unauthorized players", "World Lock", "Foreground"}, | ||
[4] = {"Gems", "", "Gems", "Foreground"}, | |||
}, | }, | ||
-- ClothingType | NAME, DESCRIPTION, ICON, TYPE | -- ClothingType | NAME, DESCRIPTION, ICON, TYPE | ||
Revision as of 10:46, 22 March 2019
Documentation for this module may be created at Module:Item/Type/doc
local p = {
-- Category | NAME, DESCRIPTION, ICON, TYPE
["category"] = {
[0] = {"Fist", "Allows players to punch blocks and other players", "Fist", "Tool"},
[1] = {"Wrench", "Allows players to open the Block Editor and Player Profile windows", "Wrench", "Tool"},
[2] = {"Door", "Transports player to specified destination when punched", "Door", "Foreground"},
[3] = {"Lock", "Protects tiles from editing by unauthorized players", "World Lock", "Foreground"},
[4] = {"Gems", "", "Gems", "Foreground"},
},
-- ClothingType | NAME, DESCRIPTION, ICON, TYPE
["clothingType"] = {
[0] = {"Hat", "", "", "Clothes"},
[1] = {"Shirt", "", "", "Clothes"},
[2] = {"Pants", "", "", "Clothes"},
[3] = {"Feet", "", "", "Clothes"},
[4] = {"Face", "", "", "Clothes"},
[5] = {"Hand", "", "", "Clothes"},
[6] = {"Back", "", "", "Clothes"},
[7] = {"Hair", "", "", "Clothes"},
[8] = {"Chest", "", "", "Clothes"},
},
-- CollisionType | DESCRIPTION
["collisionType"] = {
[0] = {"No Collision"},
[1] = {"Full Collision"},
[2] = {"Collision on top"},
[3] = {"No Collision if accessed"},
[4] = {"No Collision if turned on"},
[5] = {"One Side Collision (Horizontal)"},
[6] = {"No Collision if VIP"},
[7] = {"One Side Collision (Vertical - Down Only)"},
[8] = {"No Collision if collected adventure item"},
[9] = {"No Collision if turned off"},
[10] = {"No Collision if same team"},
[11] = {"No Collision if same guild"},
[12] = {"No Collision after stepped on (Timed)"}
},
-- TextureType | DESCRIPTION
["textureType"] = {
[1] = {"Single"},
[2] = {"8 Directional"},
[3] = {"Horizontal"},
[4] = {"Attach to wall (5 Sprites)"},
[5] = {"4 Directional"},
[6] = {"Random Sprites"},
[7] = {"Vertical"},
[8] = {"Horizontal (Cave Platform)"},
[9] = {"Attach to wall (4 Sprites)"},
}
}
return p