Checkpoint: Difference between revisions
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>RedboneBits Adding categories |
>TheSolotrix2 Bold that |
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To grow, splice a [[Cloudstone Block]] Seed and a [[Bubble Wrap]] Seed. | To grow, splice a [[Cloudstone Block]] Seed and a [[Bubble Wrap]] Seed. | ||
After going through a [[Race Start Flag]] and then through a [[Race End Flag]], all checkpoints will reset and the player would respawn at the white door on death. Being kicked by a lock owner will also have this effect. | '''Note: After going through a [[Race Start Flag]] and then through a [[Race End Flag]], all checkpoints will reset and the player would respawn at the white door on death. Being kicked by a lock owner will also have this effect. | ||
[[Category:Items]] | '''[[Category:Items]]''''''[[Category:Racing Action Pack]] | ||
[[Category:Racing Action Pack]] | |||
Revision as of 10:38, 27 July 2014
Checkpoint (Rarity: 42)
If you die, you'll respawn at the last Checkpoint you touched!
PropertiesNone
Data| Type | Checkpoint - Foreground |
|---|---|
| Chi | Unknown |
| Texture Type | Single |
| Collision Type | No Collision |
| Hardness | 7 Hits 6 Hits Restores after 4s of inactivity. |
| Seed Color | #C9D400 #F2FF0F |
| Grow Time | 20h 55m 48s |
| Default Gems Drop | 0 - 11 |
None
Red
Yellow
Green
Aqua
Blue
Purple
Charcoal
Checkpoints are useful for changing the respawn destination. Once a player passes a Checkpoint, it will start flickering. If they respawn or die after passing the Checkpoint, they will respawn at the last Checkpoint they passed rather than at the Main Door.
To grow, splice a Cloudstone Block Seed and a Bubble Wrap Seed.
Note: After going through a Race Start Flag and then through a Race End Flag, all checkpoints will reset and the player would respawn at the white door on death. Being kicked by a lock owner will also have this effect. ''''