Checkpoint: Difference between revisions
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To grow, splice a [[Cloudstone Block]] Seed and a [[Bubble Wrap]] Seed. | To grow, splice a [[Cloudstone Block]] Seed and a [[Bubble Wrap]] Seed. | ||
'''Note: After going through a [[Race Start Flag]] and then through a [[Race End Flag]], all checkpoints will reset and the player would respawn at the white door on death. ''' | '''Note: After going through a [[Race Start Flag]] and then through a [[Race End Flag]], all checkpoints will reset and the player would respawn at the white door on death. Same with the [[Challenge Timer]]''' | ||
''<nowiki/>'' | ''<nowiki/>'' | ||
Revision as of 18:39, 9 March 2017
Checkpoint (Rarity: 42)
If you die, you'll respawn at the last Checkpoint you touched!
PropertiesNone
Data| Type | Checkpoint - Foreground |
|---|---|
| Chi | Unknown |
| Texture Type | Single |
| Collision Type | No Collision |
| Hardness | 7 Hits 6 Hits Restores after 4s of inactivity. |
| Seed Color | #C9D400 #F2FF0F |
| Grow Time | 20h 55m 48s |
| Default Gems Drop | 0 - 11 |
None
Red
Yellow
Green
Aqua
Blue
Purple
Charcoal
| Splicing |
|---|
| The tree of this item can be made by mixing the following seeds: |
| Cloudstone Block Seed Bubble Wrap Seed |
In game description: If you die, you'll respawn at the last Checkpoint you touched!
Rarity: 42
Checkpoints are useful for changing the respawn destination. Once a player passes a Checkpoint, it will start flickering. If they respawn or die after passing the Checkpoint, they will respawn at the last Checkpoint they passed rather than at the Main Door.
To grow, splice a Cloudstone Block Seed and a Bubble Wrap Seed.
Note: After going through a Race Start Flag and then through a Race End Flag, all checkpoints will reset and the player would respawn at the white door on death. Same with the Challenge Timer