Gateway To Adventure: Difference between revisions
From Growtopia
Jump to navigationJump to search
>Realify No edit summary |
>Realify No edit summary |
||
| Line 1: | Line 1: | ||
{{Item | {{Item | ||
|Gateway To Adventure|3 = You can set this door up like a Choose Your Own Adventure story! Type up to 5 lines of story, and then add up to 5 buttons for players to choose from, with Door IDs that they lead to.|2}}{{RecipeSplice|Aqua Wallpaper|Ancient Stone Gate}} | |Gateway To Adventure|3 = You can set this door up like a Choose Your Own Adventure story! Type up to 5 lines of story, and then add up to 5 buttons for players to choose from, with Door IDs that they lead to.|2}} | ||
{{RecipeSplice|Aqua Wallpaper|Ancient Stone Gate}} | |||
===Adventure Pack=== | ===Adventure Pack=== | ||
This item can also be obtained from the [[Adventure Pack]] for 8,000 gems. Four come in the pack. | This item can also be obtained from the [[Adventure Pack]] for 8,000 gems. Four come in the pack. | ||
Revision as of 06:24, 7 February 2018
Gateway To Adventure (Rarity: 60)
You can set this door up like a Choose Your Own Adventure story! Type up to 5 lines of story, and then add up to 5 buttons for players to choose from, with Door IDs that they lead to.
PropertiesThis item has special properties you can adjust with the Wrench.
Data| Type | Door - Foreground |
|---|---|
| Chi | Unknown |
| Texture Type | Single |
| Collision Type | No Collision |
| Hardness | 5 Hits 4 Hits Restores after 3s of inactivity. |
| Seed Color | #8DC9CF #E8D974 |
| Grow Time | 2d 12h 30m 0s |
| Default Gems Drop | 0 - 16 |
None
Red
Yellow
Green
Aqua
Blue
Purple
Charcoal
| Splicing |
|---|
| The tree of this item can be made by mixing the following seeds: |
| Aqua Wallpaper Seed Ancient Stone Gate Seed |
Adventure Pack
This item can also be obtained from the Adventure Pack for 8,000 gems. Four come in the pack.
This item is used in building adventure worlds.
Adventure Items Filtering
You can make a line or button to be shown only if you have a certain item by adding a "selector" before the text, at the start of each box.
Selector type
The selector always start with a symbol to specify the action.
- + - Show button or text ONLY if you have a certain item.
- - - Show button or text ONLY if you don't have a certain item.
- # - Show button ONLY if you have a certain item, and if you clicked it, the item is consumed.
Item Code
The selector need to end with a item code to specify an item.
- I - Adventure Item - Golden Idol
- R - Adventure Item - Rope
- T - Adventure Item - Torch
- B - Adventure Item - Banana
- K - Adventure Item - Key
Example
Show text only when you have a Banana.
- +BYou have a nice banana!
Show text when you don't have a key.
- -KYou need a key to enter!
Show button that will use up the Golden Idol, if you have one.
- #IPlace the Idol down!