Superpower Card: Difference between revisions
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|overlayColor = #BEA500}}'''Superpower Cards''' are items that can be used to fight [[Super Villains]] that spawn in the world by using a [[Crime Wave]]. There are 5 different elements: Lightning, Ice, Fire, Muscle and Cosmic Power. The recipes for each cards vary, depending on the element. It was once farmable but it was nerfed. | |overlayColor = #BEA500}}'''Superpower Cards''' are items that can be used to fight [[Super Villains]] that spawn in the world by using a [[Crime Wave]]. There are 5 different elements: [[Lightning Superpower Card|Lightning]], [[Ice Superpower Card|Ice]], [[Fire Superpower Card|Fire]], [[Muscle Superpower Card|Muscle]] and [[Cosmic Superpower Card|Cosmic Power]]. The recipes for each cards vary, depending on the element. It was once farmable but it was nerfed. | ||
Revision as of 05:24, 6 July 2017
Unknown Item - Superpower Card
id:Superpower CardSuperpower Cards are items that can be used to fight Super Villains that spawn in the world by using a Crime Wave. There are 5 different elements: Lightning, Ice, Fire, Muscle and Cosmic Power. The recipes for each cards vary, depending on the element. It was once farmable but it was nerfed.
Fire Superpower Cards
| Splicing |
|---|
| The tree of this item can be made by mixing the following seeds: |
| Card Block Seed Red Block Seed |
| Superpower Card | Type | Effect |
|---|---|---|
| Superpower - Heat Vision | Fire | Inflict 1 damage. |
| Superpower - Incinerate | Fire | Inflict 1 damage, but if opponent uses a Muscle power, it inflicts 2 damage. |
| Superpower - Flame On! | Fire | Ignite yourself, healing 1 damage, and your opponent takes 1 damage if they hit you in the next 3 turns. |
| Superpower - Liquify | Fire | Inflicts 1 damage and melts the card your opponent plays, removing it from play permanently. If you Liquify another card, the first one returns. |
| Superpower - Overheat | Fire | Your Fire cards are not countered by Ice on your next turn, and they do +1 damage. |
Ice Superpower Cards
| Splicing |
|---|
| The tree of this item can be made by mixing the following seeds: |
| Card Block Seed Aqua Block Seed |
| Superpower Card | Type | Effect |
|---|---|---|
| Superpower - Ice Shards | Ice | Inflict 1 damage. |
| Superpower - Frost Breath | Ice | Freeze your opponent, so they can’t use any cards except Fire cards next turn. |
| Superpower - Ice Barrier | Ice | Protects you from the next hit you would take, including this turn. Lightning pierces it. |
| Superpower - Puddle | Ice | For the next 3 turns, the opponent takes 1 damage if they use Lightning. They shouldn’t do that standing in water! |
| Superpower - Frozen Mirror | Ice | Inflict 1 damage. If the opponent uses Fire, their card isn’t countered, it’s reflected back at them! |
Muscle Superpower Cards
| Splicing |
|---|
| The tree of this item can be made by mixing the following seeds: |
| Card Block Seed Green Block Seed |
| Superpower Card | Type | Effect |
|---|---|---|
| Superpower - Super Strength | Muscle | Inflict 1 damage. |
| Superpower - Super Speed | Muscle | Inflict 1 damage, and on the next turn, you see which card your opponent will choose before you choose yours. This card takes 2 turns to recharge. |
| Superpower - Enrage | Muscle | Block 1 damage, this turn, and your next attack that hits will do +1 damage. |
| Superpower - Crush | Muscle | If your opponent uses Lightning this turn, they take *3* damage! Sadly if they don’t this has no effect at all. |
| Superpower - Regeneration | Muscle | Recover 1 Life this turn and the next turn. |
Lightning Superpower Cards
| Splicing |
|---|
| The tree of this item can be made by mixing the following seeds: |
| Card Block Seed Yellow Block Seed |
| Superpower Card | Type | Effect |
|---|---|---|
| Superpower - Shocking Fist | Lightning | Inflict 1 damage. |
| Superpower - Thunderstorm | Lightning | No damage now, but for the next 2 turns, your opponent takes 1 damage each turn. If you take damage from a Muscle card, the storm ends. |
| Superpower - Overcharge | Lightning | Charge up your Lightning cards to do +1 damage permanently. Getting hit by Muscle cards removes this effect. |
| Superpower - Megawatt Pulse | Lightning | Does 2 damage, but takes 2 turns to recharge. |
| Superpower - Resuscitate | Lightning | If an attack would kill you in the next 3 turns, you recover with 1 Life. |
Cosmic Superpower Cards
Cosmic Superpower Cards are special cards which don't get used up after each fight but have an effect as long as it is in your hand.
| Superpower Card | Type | Effect | Recipe | ||||
|---|---|---|---|---|---|---|---|
| Cosmic Power - Comet Strike | Cosmic | 25% chance of doing 1 extra damage whenever you card counters the opponents. |
| ||||
| Cosmic Power - Star Burst | Cosmic | When you are hit for more than 1 damage at once, the opponent is blasted for 1 damage. |
| ||||
| Cosmic Power - Lunar Barrier | Cosmic |
When you are at or below 25% life, there's a chance to deflect damage done to you. |
| ||||
| Cosmic Power - Nebula Gas | Cosmic | When you cards are countered, there's a 25% chance that your card works anyways. |
|
Rare Superpower Cards
Rare Superpower Cards are given as a reward for defeating a supervillian as a rare prize.
| Superpower Card | Type | Effect | Recipe |
|---|---|---|---|
| Superpower - Death Ray | Rare Fire | Obliterates your opponent for 3 damage. | Chance to obtain from defeating Dr. Destructo. |
| Superpower - Ban Hammer | Rare Ice | Give the opponent a warning… on their 3rd warning… they get banned from the game. | Chance to obtain from defeating Devil Ham. |
| Superpower - g-Virus | Rare Muscle | Summon a zombie to gnaw on your opponent for 1 damage per turn, forever. Each point of damage you take kills a zombie instead of hurting you. | Chance to obtain from defeating Z. Everett Koop. |
| Superpower - Duct Tape | Rare Lightning | Prevent your opponent from using the element they used this turn for 3 turns. | Chance to obtain from defeating Almighty Seth. |
| Superpower - Alien Egg | Rare Ice | Implant an egg in your foe. If they repeat an element during the next four turns, it bursts for 5 damage! | Chance to obtain from defeating H.R. Geiger. |
Holiday Superpower Cards
Holiday Superpower Cards are obtainable by defeating the respective holiday supervillain.
| Superpower Card | Type | Effect | Recipe |
|---|---|---|---|
| Superpower - Lucky Shot | Rare Muscle | Take a chance! This card's element when played is totally random, and it will inflict from 0-4 damage! | Chance to obtain from defeating Paddy O'Malice. |
| Superpower - Egg Shield | Rare Ice | Block all 1-damage attacks for 4 turns. If an attack does more than 1 damage, the shield shatters! | Chance to obtain from defeating Bunny Barko. |
| Superpower - Atomic Backbreaker | Rare Fire | Smash your opponent for 1 damage, and while they are dazed, automatically follow up with a randomly chosen card from your hand. | Chance to obtain from defeating El Peligro. |
| Superpower - Pineapple Spear | Rare Lightning | Impale your opponent for 3 damage. This exhausts you for a turn, but you can use a Lightning card to get a second wind. Even if countered, the spear still does 1 damage! | Chance to obtain from defeating Pine Fresh. |
| Rare Cosmic | Heal 1 life every time you inflict more than 1 damage. | Chance to obtain from defeating The Harvester. |