Baby Bunny: Difference between revisions
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{{Item|bunny bunny bunny bunny bunny bunny|0}} | {{Item|bunny bunny bunny bunny bunny bunny|0}} | ||
{{RecipeCombine|Easter Egg - Wavey|10|Easter Egg - Checkered|10|Easter Egg - Rainbow|10}} | {{RecipeCombine|Easter Egg - Wavey|10|Easter Egg - Checkered|10|Easter Egg - Rainbow|10}} | ||
The '''Baby Bunny''' is a pet hand item which was added as part of [[Easter Week/2015|Easter Week 2015]] on April 3, 2015. | |||
==Pet Battle Ability== | ==Function== | ||
When equipped, a baby bunny pet with light brown fur appears and follows the player around. The Baby Bunny serves a purely cosmetic purpose. | |||
===Pet Battle Ability=== | |||
{{Pet|Baby Bunny|Earth|Hop|Hop.|3}} | {{Pet|Baby Bunny|Earth|Hop|Hop.|3}} | ||
The Baby Bunny's pet battle ability does nothing except making the current pet jump visually every 3 seconds, effectively being completely useless. | |||
[[Category:Easter Week]] | [[Category:Easter Week]] | ||
[[Category:Pets]] | [[Category:Pets]] | ||
[[Category:Unsplicable]] | |||
Revision as of 07:41, 8 May 2022
Baby Bunny
bunny bunny bunny bunny bunny bunny
PropertiesThis item never drops any seeds.
Data| Type | Hand - Clothes |
|---|---|
| Chi | None |
| Texture Type | Single |
| Collision Type | Full Collision |
| Hardness | 0 Hits 0 Hits Restores after 0s of inactivity. |
| Seed Color | #C3A889 #EFA7EF |
| Grow Time | 1h 0m 0s |
| Default Gems Drop | N/A |
| Combination |
|---|
| In any Chemical Combiner, mix together... |
| Easter Egg - Wavey (×10), |
| Easter Egg - Checkered (×10) and |
| Easter Egg - Rainbow (×10). |
| This recipe will yield 1 item. |
The Baby Bunny is a pet hand item which was added as part of Easter Week 2015 on April 3, 2015.
Function
When equipped, a baby bunny pet with light brown fur appears and follows the player around. The Baby Bunny serves a purely cosmetic purpose.
Pet Battle Ability
| Pet Battles |
|---|
| Baby Bunny |
| Earth Battle Pet |
| Ability |
| Hop: Hop. |
| Cooldown: 3 seconds. |
The Baby Bunny's pet battle ability does nothing except making the current pet jump visually every 3 seconds, effectively being completely useless.