Module:Item/Type
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Documentation for this module may be created at Module:Item/Type/doc
local p = {
[0] = {"Fist", "Fist"},
[1] = {"Wrench", "Wrench"},
[2] = {"Door", "Door"},
[3] = {"Lock", "World Lock"},
[4] = {"", ""}, --Gems
[5] = {"", ""}, --Treasure?
[6] = {"", ""}, --Instant Death On Touch
[7] = {"", ""}, --Mushroom
[8] = {"Consumable", "Blueberry"},
[9] = {"", ""}, --House Entrance
[10] = {"Sign", "Sign"},
[11] = {"", ""}, --1-Hit-Animation
[12] = {"", ""}, --Toggleable with animation
[13] = {"", ""}, --White Door
[14] = {"", ""}, --Platform / Can stand on top
[15] = {"", ""}, --Bedrock / Ship Block
[16] = {"", ""}, --Lava
[17] = {"", ""}, --Normal Block
[18] = {"", ""}, --Wallpaper
[20] = {"Clothes", "Green Shirt"},
[21] = {"", ""}, --Auto loop animation
[22] = {"", ""}, --Animation on touch
[23] = {"", ""}, --Toggleable no animation
[24] = {"", ""}, --Pinball
[25] = {"", ""}, --Pain (Acid)
[26] = {"Portal", "Time-Space Rupture"},
[27] = {"", ""}, --Checkpoint
[28] = {"Sheet Music", "Sheet Music: Piano Note"},
[29] = {"", ""}, --Slidy
[31] = {"", ""}, --Toggleable, change collision
[32] = {"", ""}, --Toggleable, change collision, hide item
[33] = {"", ""}, --mailbox
[34] = {"", ""}, --Public mailbox
[35] = {"", ""}, --Surprise
[36] = {"", ""}, --rng block
[37] = {"", ""}, --No use by itself
[38] = {"", ""}, --provider
[39] = {"", ""}, --oven/lab
[40] = {"", ""}, --Achievement
[41] = {"Weather Machine", "Weather Machine - Sunny"},
[42] = {"", ""}, --scoreboard
[43] = {"", ""}, --sungate
[44] = {"", ""}, --profile
[45] = {"", ""}, --toggleable, change instant kill
[46] = {"", ""}, --heart monitor
[47] = {"", ""}, --giftbox
[49] = {"", ""}, --mannequin
[50] = {"", ""}, --cctv
[51] = {"", ""}, --magic egg
[52] = {"", ""}, --game related
[53] = {"", ""}, --game gen
[54] = {"", ""}, --xeno
[55] = {"", ""}, --phone booth
[56] = {"Crystal", "Black Crystal"},
[57] = {"", ""}, --crime
[58] = {"", ""}, --compact/grinder
[59] = {"", ""}, --spotlight
[60] = {"", ""}, --wind
[61] = {"", ""}, --display blk
[62] = {"", ""}, --vending machine
[63] = {"", ""}, --fish port
[64] = {"Fish", "Goldfish"},
[65] = {"", ""}, --solar collect
[66] = {"", ""}, --forge
[67] = {"", ""}, --giving tree
[68] = {"", ""}, --giving tree stump
[69] = {"", ""}, --steam
[70] = {"", ""}, --steam on power burn
[71] = {"", ""}, --steam on power note
[72] = {"", ""}, --silkworm
[73] = {"", ""}, --sewing
[74] = {"", ""}, --country flag
[75] = {"", ""}, --lobster trap
[76] = {"", ""}, --painting
[77] = {"", ""}, --pet battle cage
[78] = {"", ""}, --pet trainer
[79] = {"", ""}, --steam power engine
[80] = {"", ""}, --lockbot
[81] = {"Weather Machine", "Weather Machine - Sunny"},
[82] = {"", ""}, --ssu
[83] = {"", ""}, --display shelf
[84] = {"", ""}, --vip entrance
[85] = {"", ""}, --challenge timer
[86] = {"", ""}, --challenge flag
[87] = {"", ""}, --wall mouth
[88] = {"", ""}, --portrait
[89] = {"Weather Machine", "Weather Machine - Sunny"}, --multi theme
[90] = {"", ""}, --fossil
[91] = {"", ""}, --fossil prep
[92] = {"", ""}, --dna
[93] = {"", ""}, --howler
[94] = {"", ""}, --v.treasure
[95] = {"", ""}, --chem proc
[96] = {"", ""}, --chem tank
[97] = {"", ""}, --untradable storage
[98] = {"", ""}, --oven (cooking)
[99] = {"", ""}, --audio
[100] = {"", ""}, --geiger counter charge
[101] = {"", ""}, --adventure begin
[102] = {"", ""}, --tomb robber
[103] = {"", ""}, --balloon o
[104] = {"", ""}, --Team entrance (R)
[105] = {"", ""}, --Team entrance (G)
[106] = {"", ""}, --Team entrance (B)
[107] = {"Artifact", "Ancestral Tesseract of Dimensions"},
[108] = {"", ""}, --lemon jelly
[109] = {"", ""}, --training port
[110] = {"", ""}, --fish block
[111] = {"", ""}, --magplant
[112] = {"", ""}, --magplant remote
[113] = {"", ""}, --bot
[114] = {"", ""}, --bot command
[115] = {"", ""}, --lucky token
[116] = {"", ""}, --growscan
[117] = {"", ""}, --powernode
[118] = {"", ""}, --spirit board
[119] = {"", ""}, --world arch
[120] = {"", ""}, --starship
[122] = {"", ""}, --g well, incense urn
[123] = {"", ""}, --tess mani
[124] = {"", ""}, --gagi
[125] = {"", ""}, --tech engine
[126] = {"", ""}, --storm cloud
[127] = {"", ""}, --collision change on walk on top
}
return p