Checkpoint (block category)

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Revision as of 03:59, 7 July 2020 by >Zabojanina (Created page with "A '''checkpoint''' is a type of non-solid foreground block that replaces the player's previous spawn position (being the Main Door or a previous checkpoint) upon the playe...")
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A checkpoint is a type of non-solid foreground block that replaces the player's previous spawn position (being the Main Door or a previous checkpoint) upon the player walking over it. If the player respawns or dies they will return to the last checkpoint they walked over.

After going through a Race Start Flag and then through a Race End Flag, all checkpoints will be reset and the player would respawn at the white door on death. The same goes for the Challenge Timer and /kick, /kickall command.

List of Checkpoints

Items Special Function
Checkpoint None.
Flower Checkpoint None.
Adventure Checkpoint None.
Bone Checkpoint None.
Easter Checkpoint None.
Winterfest Checkpoint None.
Summer Checkpoint None.
Towel Rack Checkpoint None.
Pineapple Checkpoint Totem None.
Four-Leaf Clover Checkpoint None.
Sunflower Checkpoint None.
Starship Transporter None.