Checkpoint (block category)

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Revision as of 05:37, 16 December 2025 by >ImCloaked (fixed visuals)
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A checkpoint is a type of non-solid foreground block that replaces the player's previous spawn position (being the Main Door or a previous checkpoint) upon the player walking over it. If the player respawns or dies they will return to the last checkpoint they walked over.

After going through a Race Start Flag and then through a Race End Flag, all checkpoints will be reset and the player would respawn at the white door on death. The same goes for the Challenge Timer and /kick, /kickall command.

List of Checkpoints

Items Special Function
Adventure Checkpoint None.
Assassin's Creed: Hay Checkpoint None.
Bone Checkpoint None.
Carrot Checkpoint None.
Checkpoint None.
Chocolate Checkpoint None.
Easter Checkpoint None.
Fairy Bread Block None.
Flower Checkpoint None.
Four-Leaf Clover Checkpoint None.
Gold Monitor Checkpoint None.
Healing Station Checkpoint None.
Kooky Checkpoint None.
Lightning Umbrella Checkpoint None.
Obake Lantern None.
Pineapple Checkpoint Totem None.
Prince of Persia: Hourglass of Time None.
Retro Computer None.
Shamrock Checkpoint None.
Starship Transporter None.
Summer Checkpoint None.
Sunflower Checkpoint None.
Sweet Bunny Checkpoint None.
Towel Rack Checkpoint Removes the Dripping Wet mod from any affected player.
Winterfest Checkpoint None.
Grace of Light None.