Dungeons Shopkeeper

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This is the page for Dungeons Shopkeeper.

You may be looking for Dungeons Cryptkeeper instead.

This is the page for Dungeons Shopkeeper.

You may be looking for Ooopsi's Ancient Lich instead.
This is an NPC, or a non-player character.

 Dungeons Shopkeeper

Greetings Weary traveller! In exchanges for souls, I shall give you a gift that will help you in your journey!
Properties
This item can be placed in two directions, depending on the direction you're facing.
This item never drops any seeds.
This item has special properties you can adjust with the Wrench.
This item cannot be dropped or traded.
Data
Type Foreground Block - Foreground
ChiNone
Texture Type Single
Collision Type No Collision
Hardness 20 Hits
15 Hits
Restores after 3s of inactivity.
Seed Color
#2A322A
#D4007C
Grow Time 1h 0m 0s
Default Gems Drop N/A
Paint Preview
None
Red
Yellow
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Aqua
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Purple
Charcoal

id:Dungeons Shopkeeper

Unobtainable
This item does not have any recipe because it is no longer, or was never obtainable.

The Dungeons Shopkeeper in unobtainable non-solid NPC foreground block which was added as part of the Dungeons update on December 9, 2024.

Function

The Dungeons Shopkeeper is an NPC found after a player completes a room in a Dungeon.
Players can interact with the shopkeeper by punching them, which opens a window displaying purchasable abilities in exchange for Souls. Players can buy up to three abilities after each room is cleared, enhancing their performance for the challenges ahead. The different abilities, along with their prices, are as follows:

Single-Variant Abilities

Ability Price (Souls) Function
Slash Given to all players at the start of the dungeon. Grants the ability to preform a melee slash that deals damage to nearby enemies.
Fireball ×200 Grants the ability to shoot a fireball that deals a small amount of damage to enemies from a distance.
Vampirism ×200 Converts 2% of damage dealt to enemies into health.
Explosive Attack ×500 Grants a 20% chance that attacks will explode, dealing damage over a large area.
Healing Aura ×500 Summons a healing aura every 10 seconds that heals a small amount of health to the player and nearby players.
Protecting Shield ×500 Summons a shield around the player every 20 seconds that blocks a single attack.
Extra Life ×500 Grants the player an extra life.

Multi-Variant Abilities

Common

Ability Price (Souls) Function
Common Health Potion ×15 Instantly restores 50 health.
Common Health Up ×30 Increases maximum health by 50.
Common Damage Up ×60 Increases damage by 10.
Common Critical Damage Up ×60 Damage is multiplied by 10% when dealing a critical hit.
Common Critical Chance Up ×60 Increases chance for a critical hit by 2%.

Rare

Ability Price (Souls) Function
Rare Health Potion ×30 Instantly restores 200 health.
Rare Health Up ×100 Increases maximum health by 200.
Rare Damage Up ×120 Increases damage by 40.
Rare Critical Damage Up ×100 Damage is multiplied by 20% when dealing a critical hit.
Rare Critical Chance Up ×100 Increases chance for a critical hit by 5%.

Epic

Ability Price (Souls) Function
Epic Health Potion ×60 Instantly restores 500 health.
Epic Health Up ×200 Increases maximum health by 500.
Epic Damage Up ×200 Increases damage by 80.
Epic Critical Damage Up ×200 Damage is multiplied by 100% when dealing a critical hit.
Epic Critical Chance Up ×200 Increases chance for a critical hit by 50%.

Trivia