Containment Field Power Node: Difference between revisions

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{{Item|Power this node with little ghosts to activate. Put four active nodes near each other to create a containment field that can weaken a Boss Ghost! Note: The Boss Ghost can only be damaged while weakened inside the field!|Wind}}
{{Item|Power this node with little ghosts to activate. Put four active nodes near each other to create a containment field that can weaken a Boss Ghost! Note: The Boss Ghost can only be damaged while weakened inside the field!|Wind}}
{{RecipeStore|[[Ghost Hunter's Pack]]|10,000|G|Essentials for Ghost Hunting! Guaranteed to have at least 5x [[Ghost Jar|Ghost Jars]], plus one or more bonus items! Prizes can include: [[Neutron Focus Core|Neutron Focus Cores]], [[Containment Field Power Node|Containment Field Power Nodes]], EXTRA [[Ghost Jar|Ghost Jars]], [[Ghost Trap|Ghost Traps]], [[Spirit Board|Spirit Boards]], and maybe even a [[Dark Spirit Board]]!|0 or 5}}
{{RecipeBreak|Ghost Hunter's Crate|5}}
{{RecipeCombine|Haunted Chemical|50|Radioactive Chemical|5|Mysterious Chemical|1|1}}The [[Containment Field Power Node]] was added during the [[B.O.O. Update]], it can also have a chance to obtain by buying the [[Ghost Hunter's Pack]].
{{RecipeCombine|Haunted Chemical|50|Radioactive Chemical|5|Mysterious Chemical|1|1}}
 
The '''Containment Field Power Node''' is an unsplicable non-solid foreground block which was added as part of the [[B.O.O. Update]] on May 1, 2018.
When four are placed and each node has been activated using a [[Ghost-In-A-Jar]], a containment field will be created between the four nodes. If a [[Boss Ghost]] is within the containment field, the ghost will be weakened. The Containment Field Power Node will deactivate over some time and will require more [[Ghost-In-A-Jar]] in order to be activated again.
==Function==
When four nodes are placed and each node has been activated using a [[Ghost-In-A-Jar]], a containment field will be created between the four nodes. If a [[Boss Ghost]] is within the containment field, the ghost will be weakened. The Containment Field Power Node will deactivate over some time and will require more [[Ghost-In-A-Jar]] in order to be activated again.
[[Category:Ghost]]
[[Category:Ghost]]
[[Category:B.O.O Items]]
[[Category:B.O.O Items]]
[[Category:Unsplicable]]
[[Category:B.O.O. Update]]

Latest revision as of 14:46, 30 August 2023

 Containment Field Power Node

Power this node with little ghosts to activate. Put four active nodes near each other to create a containment field that can weaken a Boss Ghost! Note: The Boss Ghost can only be damaged while weakened inside the field!
Properties
This item never drops any seeds.
Data
Type Containment Field Power Node - Foreground
Chi Wind
Texture Type Single
Collision Type No Collision
Hardness 15 Hits
12 Hits
Restores after 2s of inactivity.
Seed Color
#292929
#D6CC57
Grow Time 1h 0m 0s
Default Gems Drop N/A
Paint Preview
None
Red
Yellow
Green
Aqua
Blue
Purple
Charcoal

id:Containment Field Power Node

Breaking
May drop in sets of 5 from breaking:
•    Ghost Hunter's Crate
Combination
In any Chemical Combiner, mix together...
Haunted Chemical (×50),
Radioactive Chemical (×5) and
Mysterious Chemical (×1).
This recipe will yield 1 item.

The Containment Field Power Node is an unsplicable non-solid foreground block which was added as part of the B.O.O. Update on May 1, 2018.

Function

When four nodes are placed and each node has been activated using a Ghost-In-A-Jar, a containment field will be created between the four nodes. If a Boss Ghost is within the containment field, the ghost will be weakened. The Containment Field Power Node will deactivate over some time and will require more Ghost-In-A-Jar in order to be activated again.