Containment Field Power Node: Difference between revisions

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{{Stub}}
{{Item|Containment Field Power Node|3|Power this node with little ghosts to activate. Put four active nodes near each other to create a containment field that can weaken a Boss Ghost! Note: The Boss Ghost can only be damaged while weakened inside the field!}}The [[Containment Field Power Node]] was added during the [[B.O.O. Update]].
{{Item|Containment Field Power Node|3|Power this node with little ghosts to activate. Put four active nodes near each other to create a containment field that can weaken a Boss Ghost! Note: The Boss Ghost can only be damaged while weakened inside the field!}}
 
When four are placed and each node has been activated using a [[Ghost-In-A-Jar]], a containment field will be created between the four nodes. If a [[Boss Ghost]] is within the containment field, the ghost will be weakened. The [[Containment Field Power Node]] will deactivate over some time and will require more [[Ghost-In-A-Jar]] in order to be activated again.
[[Category:Foreground Block]]
[[Category:Foreground Block]]
[[Category:Ghost]]
[[Category:Ghost]]

Revision as of 07:52, 6 May 2018

 Containment Field Power Node

Power this node with little ghosts to activate. Put four active nodes near each other to create a containment field that can weaken a Boss Ghost! Note: The Boss Ghost can only be damaged while weakened inside the field!
Properties
This item never drops any seeds.
Data
Type Containment Field Power Node - Foreground
ChiUnknown
Texture Type Single
Collision Type No Collision
Hardness 15 Hits
12 Hits
Restores after 2s of inactivity.
Seed Color
#292929
#D6CC57
Grow Time 1h 0m 0s
Default Gems Drop N/A
Paint Preview
None
Red
Yellow
Green
Aqua
Blue
Purple
Charcoal

id:Containment Field Power NodeThe Containment Field Power Node was added during the B.O.O. Update.

When four are placed and each node has been activated using a Ghost-In-A-Jar, a containment field will be created between the four nodes. If a Boss Ghost is within the containment field, the ghost will be weakened. The Containment Field Power Node will deactivate over some time and will require more Ghost-In-A-Jar in order to be activated again.