Containment Field Power Node: Difference between revisions

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{{Item|Power this node with little ghosts to activate. Put four active nodes near each other to create a containment field that can weaken a Boss Ghost! Note: The Boss Ghost can only be damaged while weakened inside the field!|Wind}}
{{Item|Power this node with little ghosts to activate. Put four active nodes near each other to create a containment field that can weaken a Boss Ghost! Note: The Boss Ghost can only be damaged while weakened inside the field!|Wind}}
{{RecipeStore|[[Ghost Hunter's Pack]]|10,000|G|Essentials for Ghost Hunting! Guaranteed to have at least 5x [[Ghost Jar|Ghost Jars]], plus one or more bonus items! Prizes can include: [[Neutron Focus Core|Neutron Focus Cores]], [[Containment Field Power Node|Containment Field Power Nodes]], EXTRA [[Ghost Jar|Ghost Jars]], [[Ghost Trap|Ghost Traps]], [[Spirit Board|Spirit Boards]], and maybe even a [[Dark Spirit Board]]!|0 or 5}}
{{RecipeStore|[[Ghost Hunter's Pack]]|10,000|G|Essentials for Ghost Hunting! Guaranteed to have at least 5x [[Ghost Jar|Ghost Jars]], plus one or more bonus items! Prizes can include: [[Neutron Focus Core|Neutron Focus Cores]], [[Containment Field Power Node|Containment Field Power Nodes]], EXTRA [[Ghost Jar|Ghost Jars]], [[Ghost Trap|Ghost Traps]], [[Spirit Board|Spirit Boards]], and maybe even a [[Dark Spirit Board]]!|0 or 5}}
{{RecipeCombine|Haunted Chemical|50|Radioactive Chemical|5|Mysterious Chemical|1|1}}The [[Containment Field Power Node]] was added during the [[B.O.O. Update]], it can also have a chance to obtain by buying the [[Ghost Hunter's Pack]].
{{RecipeCombine|Haunted Chemical|50|Radioactive Chemical|5|Mysterious Chemical|1|1}}
 
The '''Containment Field Power Node''' is an unsplicable foreground block that was added as part of the [[B.O.O. Update]].
==Function==
When four are placed and each node has been activated using a [[Ghost-In-A-Jar]], a containment field will be created between the four nodes. If a [[Boss Ghost]] is within the containment field, the ghost will be weakened. The Containment Field Power Node will deactivate over some time and will require more [[Ghost-In-A-Jar]] in order to be activated again.
When four are placed and each node has been activated using a [[Ghost-In-A-Jar]], a containment field will be created between the four nodes. If a [[Boss Ghost]] is within the containment field, the ghost will be weakened. The Containment Field Power Node will deactivate over some time and will require more [[Ghost-In-A-Jar]] in order to be activated again.
[[Category:Ghost]]
[[Category:Ghost]]
[[Category:B.O.O Items]]
[[Category:B.O.O Items]]

Revision as of 03:11, 10 July 2021

 Containment Field Power Node

Power this node with little ghosts to activate. Put four active nodes near each other to create a containment field that can weaken a Boss Ghost! Note: The Boss Ghost can only be damaged while weakened inside the field!
Properties
This item never drops any seeds.
Data
Type Containment Field Power Node - Foreground
Chi Wind
Texture Type Single
Collision Type No Collision
Hardness 15 Hits
12 Hits
Restores after 2s of inactivity.
Seed Color
#292929
#D6CC57
Grow Time 1h 0m 0s
Default Gems Drop N/A
Paint Preview
None
Red
Yellow
Green
Aqua
Blue
Purple
Charcoal

id:Containment Field Power Node

Growtopia Store
Purchase the Ghost Hunter's Pack for 10,000 in the Growtopia Store.
"Essentials for Ghost Hunting! Guaranteed to have at least 5x Ghost Jars, plus one or more bonus items! Prizes can include: Neutron Focus Cores, Containment Field Power Nodes, EXTRA Ghost Jars, Ghost Traps, Spirit Boards, and maybe even a Dark Spirit Board!"
Every purchase will give 0 or 5 items.
Combination
In any Chemical Combiner, mix together...
Haunted Chemical (×50),
Radioactive Chemical (×5) and
Mysterious Chemical (×1).
This recipe will yield 1 item.

The Containment Field Power Node is an unsplicable foreground block that was added as part of the B.O.O. Update.

Function

When four are placed and each node has been activated using a Ghost-In-A-Jar, a containment field will be created between the four nodes. If a Boss Ghost is within the containment field, the ghost will be weakened. The Containment Field Power Node will deactivate over some time and will require more Ghost-In-A-Jar in order to be activated again.