Dark Cave Background: Difference between revisions

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{{Confuse|Cave Background}}
{{Confuse|Cave Background}}
{{Item|Dark Cave Background|0|This far-away dirt is speckled with shiny minerals. However, this dirt is in a dark cave (I don't care where you put it, IT IS IN A DARK CAVE!!). Players can only see what's on this tile if it's in their line of sight, or they have special tools.}}
{{ItemOld|Dark Cave Background|0|This far-away dirt is speckled with shiny minerals. However, this dirt is in a dark cave (I don't care where you put it, IT IS IN A DARK CAVE!!). Players can only see what's on this tile if it's in their line of sight, or they have special tools.}}
The [[Dark Cave Background]] is a background tile, introduced during the [[Spelunkorama!]] update. It hides every item placed on the same tile, unless a player is close to it, is using a clothing item which provides light (such as [[Flashlight]] or [[Night Vision Goggles]]) or non-solid blocks which provide light (such as [[Torch]]es and [[Lava Lamp]]s. They are commonly found in [[Cave Blast]]ed worlds.
The [[Dark Cave Background]] is a background tile, introduced during the [[Spelunkorama!]] update. It hides every item placed on the same tile, unless a player is close to it, is using a clothing item which provides light (such as [[Flashlight]] or [[Night Vision Goggles]]) or non-solid blocks which provide light (such as [[Torch]]es and [[Lava Lamp]]s. They are commonly found in [[Cave Blast]]ed worlds.
== Trivia ==
== Trivia ==

Revision as of 01:18, 30 March 2019

This is the page for Dark Cave Background.

You may be looking for Cave Background instead.

Template:ItemOld The Dark Cave Background is a background tile, introduced during the Spelunkorama! update. It hides every item placed on the same tile, unless a player is close to it, is using a clothing item which provides light (such as Flashlight or Night Vision Goggles) or non-solid blocks which provide light (such as Torches and Lava Lamps. They are commonly found in Cave Blasted worlds.

Trivia

  • Placing 2 Dark Cave Backgrounds next to each other will cause them to connect, thus creating a continuous pattern.
  • The /renderworld command will not show any Dark Cave Backgrounds.