Guide:Dungeons: Difference between revisions
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==Prizes== | ==Prizes== | ||
After defeating the Boss Monster, players are teleported back to their worlds. A results window is displayed, showing their total score, rewards earned, and key statistics such as rooms cleared, damage dealt, souls collected, deaths, and buffs received. | After defeating the Boss Monster, players are teleported back to their worlds. A results window is displayed, showing their total score, rewards earned, and key statistics such as rooms cleared, damage dealt, souls collected, deaths, and buffs received. | ||
Rewards vary depending on the player’s league standings | Rewards vary depending on the player’s league standings; players in higher leagues receive better and rarer prizes. | ||
===Bronze Tier=== | ===Bronze Tier=== | ||
Revision as of 17:16, 12 December 2024
This is a page featuring information and guides about dungeons.
Update History
Dungeons is a PVE feature in Growtopia that allows players to enter dungeons using Scrolls and fight different monsters, gain abilities, and fight a monster boss after clearing six rooms. It was first introduced in the Dungeons update on December 9, 2024. It introduced a Scrolls Value Pack costing $20 containing 20 Scrolls.
Entering Dungeons
Players can enter the dungeon by finding the dungeon button located in the upper-left of their screen. This opens up a window displaying details such as the player's current scroll count, the time remaining for a scroll to regenerate, league standings, and options to start a dungeon or invite friends to join.
Scrolls regenerates at a rate of one every 40 minutes, with the player able to hold up to 20. However, this limit can be exceeded by purchasing additional scrolls from the Growtopia Store.
To enter a dungeon, players need five scrolls, with a maximum of four players allowed per dungeon. Each player starts with three lives, and each life has 500 HP. If the player loses all three lives, they can either purchase another life for 2 scrolls or leave the dungeon.
League Standings
There are six leagues with three stars on each league: Bronze, Silver, Gold, Ruby, Emerald, and Sapphire. Players needs to complete dungeons to earn points, and the top 50% players will be promoted to the next league bracket. The point system are as follows:
Monsters
In each room, players will encounter monsters roaming around. To defeat them, players can punch the monsters to reduce their HP until they are eliminated. However, players’ attacks are obstructed by walls and will not pass through them, requiring them to be exposed to the monster to hit them. Each normal monster defeated from rooms one through five rewards the player with souls, which can be used to purchase abilities at the end of each room cleared. The monsters, along with their points, include the following:
Normal Monsters
Boss Monsters
Abilities
After clearing each room, players are teleported to a separate room with a Dungeons Shopkeeper. Players can interact with the shopkeeper by punching them, which opens a window displaying purchasable abilities for souls. Players can buy up to three abilities after each room is cleared, enhancing their performance for the challenges ahead. The different abilities, along with their prices, are as follows:
Prizes
After defeating the Boss Monster, players are teleported back to their worlds. A results window is displayed, showing their total score, rewards earned, and key statistics such as rooms cleared, damage dealt, souls collected, deaths, and buffs received. Rewards vary depending on the player’s league standings; players in higher leagues receive better and rarer prizes.