Fire: Difference between revisions
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Fire is | Fire is a foreground layer tile which can overlap actual blocks, similar to [[water]]. It was added on the Firefighter Update. | ||
While a fire can spread to the other blocks, there is a limit of 150 fire per world. Though fire can not physically be obtained, a [[Pocket Lighter]] or [[Eldritch Flame]] can be used to create it. Fire can not destroy any kind of blocks. | |||
A [[Fire Hose]], [[Water Balloon]], or a [[Water Bucket]] can be used to put these fires out, but a [[Firehouse]] can be placed to stop all fires in the world altogether. | |||
[[File:M2vgsnC.png|thumb|Fire overlapping dirt.]] | [[File:M2vgsnC.png|thumb|Fire overlapping dirt.]] | ||
[[Category:Firefighting]] | [[Category:Firefighting]] | ||
[[Category:Firefighter Pack]] | [[Category:Firefighter Pack]] | ||
[[Category:Non-solid tiles]] | |||
Revision as of 10:20, 27 September 2016
Fire is a foreground layer tile which can overlap actual blocks, similar to water. It was added on the Firefighter Update.
While a fire can spread to the other blocks, there is a limit of 150 fire per world. Though fire can not physically be obtained, a Pocket Lighter or Eldritch Flame can be used to create it. Fire can not destroy any kind of blocks.
A Fire Hose, Water Balloon, or a Water Bucket can be used to put these fires out, but a Firehouse can be placed to stop all fires in the world altogether.