Fire: Difference between revisions
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'''Fire''' is a foreground layer tile which can overlap actual blocks, similar to [[water]]. It was added on the Firefighter Update. | '''Fire''' is a foreground layer tile which can overlap actual blocks, similar to [[water]]. It was added on the Firefighter Update. | ||
While a fire can spread to the other blocks, there is a limit of 150 fire per world. Though fire can not physically be obtained, a [[Pocket Lighter]] or [[Eldritch Flame]] can be used to create it. Fire can | While a fire can spread to the other blocks, there is a limit of 150 fire per world. Though fire can not physically be obtained, a [[Pocket Lighter]] or [[Eldritch Flame]] can be used to create it. Fire can't destroy any blocks, apart from a Highly Combustible Box. | ||
A [[Fire Hose]], [[Water Balloon]], or a [[Water Bucket]] can be used to put the fires out, but a [[Firehouse]] can be placed to stop all fires in the world altogether. | A [[Fire Hose]], [[Water Balloon]], or a [[Water Bucket]] can be used to put the fires out, but a [[Firehouse]] can be placed to stop all fires in the world altogether. | ||
==Trivia== | ==Trivia== | ||
Revision as of 05:00, 25 August 2018
Fire is a foreground layer tile which can overlap actual blocks, similar to water. It was added on the Firefighter Update.
While a fire can spread to the other blocks, there is a limit of 150 fire per world. Though fire can not physically be obtained, a Pocket Lighter or Eldritch Flame can be used to create it. Fire can't destroy any blocks, apart from a Highly Combustible Box. A Fire Hose, Water Balloon, or a Water Bucket can be used to put the fires out, but a Firehouse can be placed to stop all fires in the world altogether.
Trivia
- It can be spawned through a special event called Wild Fire.
- Water Bucket can also stop a fire from spreading.