Fire: Difference between revisions

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>IAmR4lphWIKI
Added an actual Gallery.
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* [[Water Bucket]] can also stop a '''fire''' from spreading.
* [[Water Bucket]] can also stop a '''fire''' from spreading.
* A [[Firehouse]] acts as a jammer for fire.
* A [[Firehouse]] acts as a jammer for fire.
* Fire can connect with other fires if they get close enough.
==Gallery==
==Gallery==
[[File:M2vgsnC.png|thumb|left|Fire overlapping dirt.]]
<gallery>
M2vgsnC.png|Fire overlapping dirt.
bandicam 2018-12-29 14-56-31-370.png|Connected Fires.
</gallery>
[[Category:Firefighting]]
[[Category:Firefighting]]
[[Category:Firefighter Pack]]
[[Category:Firefighter Pack]]
[[Category:Hazards]]
[[Category:Hazards]]
[[Category:Unobtainable]]
[[Category:Unobtainable]]

Revision as of 07:06, 29 December 2018

Fire is a foreground layer tile which can overlap actual blocks, similar to water. It was added on the Firefighter Update.

While a fire can spread to the other blocks, there is a limit of 150 fire per world. Though fire cannot be obtained as an item, a Pocket Lighter or Eldritch Flame can be used to create it. Fire does not destroy any blocks, apart from a Highly Combustible Box. A Fire HoseWater Balloon, or a Water Bucket can be used to put the fires out.

Trivia

  • It can be spawned through a special event called Wild Fire.
  • Water Bucket can also stop a fire from spreading.
  • A Firehouse acts as a jammer for fire.
  • Fire can connect with other fires if they get close enough.