Fire: Difference between revisions
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>IAmR4lphWIKI Added an actual Gallery. |
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* [[Water Bucket]] can also stop a '''fire''' from spreading. | * [[Water Bucket]] can also stop a '''fire''' from spreading. | ||
* A [[Firehouse]] acts as a jammer for fire. | * A [[Firehouse]] acts as a jammer for fire. | ||
* Fire can connect with other fires if they get close enough. | |||
==Gallery== | ==Gallery== | ||
<gallery> | |||
M2vgsnC.png|Fire overlapping dirt. | |||
bandicam 2018-12-29 14-56-31-370.png|Connected Fires. | |||
</gallery> | |||
[[Category:Firefighting]] | [[Category:Firefighting]] | ||
[[Category:Firefighter Pack]] | [[Category:Firefighter Pack]] | ||
[[Category:Hazards]] | [[Category:Hazards]] | ||
[[Category:Unobtainable]] | [[Category:Unobtainable]] | ||
Revision as of 07:06, 29 December 2018
Fire is a foreground layer tile which can overlap actual blocks, similar to water. It was added on the Firefighter Update.
While a fire can spread to the other blocks, there is a limit of 150 fire per world. Though fire cannot be obtained as an item, a Pocket Lighter or Eldritch Flame can be used to create it. Fire does not destroy any blocks, apart from a Highly Combustible Box. A Fire Hose, Water Balloon, or a Water Bucket can be used to put the fires out.
Trivia
- It can be spawned through a special event called Wild Fire.
- Water Bucket can also stop a fire from spreading.
- A Firehouse acts as a jammer for fire.
- Fire can connect with other fires if they get close enough.
Gallery
-
Fire overlapping dirt.
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Connected Fires.